Spikes on most golf shoes are replaceable, being attached using one of two common methods: a thread or a twist lock. Two sizes of thread are in common use, called a "large thread" and "small thread". There are two common locking systems: Q-LOK and Tri-LOK (also called "Fast Twist"). The locking systems use a plastic thread which takes only about a half turn to lock.[1]
Wilson offers a complete, standard set of clubs, which gives beginners everything they need to play golf but doesn’t require the investment of a top tier set. The Ultra set includes a driver, a 3-wood, a 4 hybrid, irons 5 through 9, a pitching wedge and a putter. This set uses steel shafts and standards grips and is designed for men shorter than 6’2”. The clubs share a stylish black, gold and silver design that will make beginners look like pros on the course in no time.
Stroke counters help a player keep track of the number of strokes he or she has made during a hole, an entire round, or both. The simplest devices are strings of beads, thumbwheels or "clickers" that a player advances by one after each stroke and provide a total for the player to write on their scorecard after each hole; newer variations have various degrees of computational power added and can keep score for multiple holes, total scores, and keep track of over/under par statistics. These more advanced counters are generally referred to as "electronic scorecards". Counters by themselves are allowed under strict rules, but some multi-functional devices incorporate additional banned features like rangefinders or wind gauges, and as such the entire device becomes illegal.

Spikes on most golf shoes are replaceable, being attached using one of two common methods: a thread or a twist lock. Two sizes of thread are in common use, called a "large thread" and "small thread". There are two common locking systems: Q-LOK and Tri-LOK (also called "Fast Twist"). The locking systems use a plastic thread which takes only about a half turn to lock.[1]
This men’s set includes a stand bag and deep cavity irons. All of the clubs are designed for faster swing speeds and uniflex flexibility. Senior beginners will get a driver, 5-wood, 6 through 9 irons, a sand wedge, pitching wedge, putter and a hybrid. Match this set with some high compression golf balls and you’ll be ready to play with the best seniors on the course in no time.
Rangefinders allow a golfer to measure exact distance to the hole from their current position; they are illegal according to Rule 14-3 of the rules of golf, but the USGA allows individual course clubs to institute a local rule permitting rangefinders, and they are common among recreational golfers. The typical rangefinder is an optical device that is aimed by sighting the scope on the flag and using the calibrated gauge in the optics to estimate the distance based on the flagstick's apparent height. Other rangefinders estimate range using a calibrated focus or parallax control; the user sights the target, brings it into focus, and reads the distance mark on the control. Newer laser rangefinders operate by simply sighting any target and pressing a switch to take a very precise distance reading using an invisible laser. Newer golf carts often include GPS tracking which, combined with an electronic map of the course, can serve a similar function.
Wilson offers a complete, standard set of clubs, which gives beginners everything they need to play golf but doesn’t require the investment of a top tier set. The Ultra set includes a driver, a 3-wood, a 4 hybrid, irons 5 through 9, a pitching wedge and a putter. This set uses steel shafts and standards grips and is designed for men shorter than 6’2”. The clubs share a stylish black, gold and silver design that will make beginners look like pros on the course in no time.

Golfers also often wear gloves that help grip the club and prevent blistering. Gloves are sold individually and normally worn only on the players' non-dominant hand, but it is not unheard-of for a player to wear gloves on both hands to reduce chafing. The increased grip and control allows for harder swings to be made with more control, increasing distance.
Stroke counters help a player keep track of the number of strokes he or she has made during a hole, an entire round, or both. The simplest devices are strings of beads, thumbwheels or "clickers" that a player advances by one after each stroke and provide a total for the player to write on their scorecard after each hole; newer variations have various degrees of computational power added and can keep score for multiple holes, total scores, and keep track of over/under par statistics. These more advanced counters are generally referred to as "electronic scorecards". Counters by themselves are allowed under strict rules, but some multi-functional devices incorporate additional banned features like rangefinders or wind gauges, and as such the entire device becomes illegal.
Many golfers wear special shoes. The shoes can be spikeless or with spikes attached to the soles. The spikes can be made of metal or plastic (plastic spikes are also known as "soft spikes") designed to increase traction thus helping the player to keep his/her balance during the swing, on greens, or in wet conditions. In an attempt to minimize the severity of spike marks made on greens, many golf courses have banned metal spikes, allowing only plastic spikes during play.
Most golf bags have a ring to which a player can tie or clip a golf towel, used to wipe hands and clean or dry balls and club faces. Some of these towels can be quite specialized, with a carabiner or other clip to attach it to the bag with a grommet used on the towel for durability, and incorporating rougher materials in certain sections of the towel for club and ball cleaning with softer weaves elsewhere for drying. Other cleaning products abound, from motorized ball cleaners to an array of brushes for various types of clubs as well as balls and shoes.

Rangefinders allow a golfer to measure exact distance to the hole from their current position; they are illegal according to Rule 14-3 of the rules of golf, but the USGA allows individual course clubs to institute a local rule permitting rangefinders, and they are common among recreational golfers. The typical rangefinder is an optical device that is aimed by sighting the scope on the flag and using the calibrated gauge in the optics to estimate the distance based on the flagstick's apparent height. Other rangefinders estimate range using a calibrated focus or parallax control; the user sights the target, brings it into focus, and reads the distance mark on the control. Newer laser rangefinders operate by simply sighting any target and pressing a switch to take a very precise distance reading using an invisible laser. Newer golf carts often include GPS tracking which, combined with an electronic map of the course, can serve a similar function.
When deciding on a club set, consider the amount of pieces you want. If you are brand new to golf, you may want to look at set that has a 15 pieces or less. That way the game won't get too complicated. If you've been playing a while and just want to get a full set of clubs that match, then certainly go with a 16-piece set or more. Keep in mind, "pieces" do not mean clubs. "Pieces" refers to the actual number of items included—the golf bag and headcovers themselves count as "pieces".
The traditional way to play was to walk, but the use of golf carts is very common due to a number of factors. Chief among them is the sheer length of the modern course, and the required "pace of play" instituted by many courses to prevent delays for other golfers and maintain a schedule of tee times. A typical par-72 course would "measure out" at between 6,000 and 7,000 total yards, which does not count the distance between the green of one hole and the tee of the next, nor the additional distance caused by errant shots. A player walking a 7,000-yard course might traverse up to 5 miles (8km). With a typical required pace of play of 4 hours, a player would spend 1.6 hours of that time simply walking to their next shot, leaving an average of only two minutes for all players to make each of the 72 shots for a par score (and most casual players do not score the course par). Economics is another reason why carts have become prevalent at many courses; the fee for renting a cart is less expensive than paying a caddie to carry the bags, and the private club gets the money for the cart rentals. A golf cart also enables physically handicapped people to play the game. Carts are also popular with golfers who are too lazy to walk the course.
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