Golf clubs are made specifically based on the handedness of each person. Therefore, someone who shoots right-handed will not be able to use clubs designed for left-handed shooters as easily as they would be able to use a club built for their dominant hand. However, it may be possible for a golfer to change his or her stance to accommodate the desire or need to use a wedge, driver, or iron designed for their opposite hand.

Rangefinders allow a golfer to measure exact distance to the hole from their current position; they are illegal according to Rule 14-3 of the rules of golf, but the USGA allows individual course clubs to institute a local rule permitting rangefinders, and they are common among recreational golfers. The typical rangefinder is an optical device that is aimed by sighting the scope on the flag and using the calibrated gauge in the optics to estimate the distance based on the flagstick's apparent height. Other rangefinders estimate range using a calibrated focus or parallax control; the user sights the target, brings it into focus, and reads the distance mark on the control. Newer laser rangefinders operate by simply sighting any target and pressing a switch to take a very precise distance reading using an invisible laser. Newer golf carts often include GPS tracking which, combined with an electronic map of the course, can serve a similar function.

The Callaway Men’s Strata is a popular and beloved set of golf clubs for two reasons: It’s complete and all of the clubs are great. This 18-piece set is popular on Amazon and has a nearly perfect user rating after hundreds of reviews. Beginners will like the “forgiving” 3- and 5-woods, which can help you easily get out of deep fairway trouble. Callaway explains that the clubs in this set are devoted to distance, ball control and forgiveness — all top qualities a beginner needs.
Sunday bags are commonly advertised as "minimalist" carry bags; they have very light weight and flexible construction allowing the bag to be rolled up or folded for storage without clubs, and have storage pockets for the essentials of play (clubs, balls, tees) but often lack more advanced features like segregated club storage, insulated pockets for drinks, stand legs etc.

The traditional way to play was to walk, but the use of golf carts is very common due to a number of factors. Chief among them is the sheer length of the modern course, and the required "pace of play" instituted by many courses to prevent delays for other golfers and maintain a schedule of tee times. A typical par-72 course would "measure out" at between 6,000 and 7,000 total yards, which does not count the distance between the green of one hole and the tee of the next, nor the additional distance caused by errant shots. A player walking a 7,000-yard course might traverse up to 5 miles (8km). With a typical required pace of play of 4 hours, a player would spend 1.6 hours of that time simply walking to their next shot, leaving an average of only two minutes for all players to make each of the 72 shots for a par score (and most casual players do not score the course par). Economics is another reason why carts have become prevalent at many courses; the fee for renting a cart is less expensive than paying a caddie to carry the bags, and the private club gets the money for the cart rentals. A golf cart also enables physically handicapped people to play the game. Carts are also popular with golfers who are too lazy to walk the course.

The traditional way to play was to walk, but the use of golf carts is very common due to a number of factors. Chief among them is the sheer length of the modern course, and the required "pace of play" instituted by many courses to prevent delays for other golfers and maintain a schedule of tee times. A typical par-72 course would "measure out" at between 6,000 and 7,000 total yards, which does not count the distance between the green of one hole and the tee of the next, nor the additional distance caused by errant shots. A player walking a 7,000-yard course might traverse up to 5 miles (8km). With a typical required pace of play of 4 hours, a player would spend 1.6 hours of that time simply walking to their next shot, leaving an average of only two minutes for all players to make each of the 72 shots for a par score (and most casual players do not score the course par). Economics is another reason why carts have become prevalent at many courses; the fee for renting a cart is less expensive than paying a caddie to carry the bags, and the private club gets the money for the cart rentals. A golf cart also enables physically handicapped people to play the game. Carts are also popular with golfers who are too lazy to walk the course.


Golf clubs are made specifically based on the handedness of each person. Therefore, someone who shoots right-handed will not be able to use clubs designed for left-handed shooters as easily as they would be able to use a club built for their dominant hand. However, it may be possible for a golfer to change his or her stance to accommodate the desire or need to use a wedge, driver, or iron designed for their opposite hand.

A golfer typically transports golf clubs in a golf bag. Modern golf bags are made of nylon, canvas and/or leather, with plastic or metal reinforcement and framing, but historically bags have been made from other materials. Golf bags have several pockets designed for carrying various equipment and supplies required over the course of a round of golf. Virtually all bags are sectioned off with rigid supports at the top opening, both for rigidity and to separate clubs of various types for easier selection. More expensive bags have sleeves or pockets within the main compartment for each individual club, allowing for the desired club to be more easily removed from the bag and then returned without interference from the grips of the other clubs or internal hardware of the bag.


Alternately, the rules allow for a mound of sand to be used for the same function, also only on the first shot. Before the invention of the wooden spike tee, this was the only accepted method of lifting the ball for the initial shot. This is rarely done in modern times, as a tee is easier to place, hit from, and recover, but some courses prohibit the use of tees either for traditional reasons, or because a swing that hits the tee will drive it into or rip it out of the ground, resulting in damage to the turf of the tee-box. Tees also create litter if discarded incorrectly when broken.
A player usually carries several clubs during the game (but no more than fourteen, the limit defined by the rules). There are three major types of clubs, known as woods, irons, and putters. Woods are played for long shots from the tee or fairway, and occasionally rough, while irons are for precision shots from fairways as well as from the rough. Wedges are irons used to play shorter shots. A new type of club called a hybrid combines the straight-hitting characteristics of irons with the easy-to-hit characteristics of higher-lofted woods. A hybrid is often used for long shots from difficult rough. Hybrids are also used by players who have a difficult time getting the ball airborne with long irons. Wedges are played from difficult ground such as sand or the rough and for approach shots to the green. Putters are mostly played on the green, but can also be useful when playing from bunkers or for some approach shots. Putters have minimal loft, forcing the ball to stay on the putting surface when struck. The most common clubs to find in a golfer's bag are the driver, 3-wood, numbered irons from 3 to 9 (with hybrids commonly replacing the 3 and 4 iron), pitching and sand wedges, and a putter. Players commonly also carry a 5-wood, and/or additional wedges such as a gap or lob wedge.
Most golf bags have a ring to which a player can tie or clip a golf towel, used to wipe hands and clean or dry balls and club faces. Some of these towels can be quite specialized, with a carabiner or other clip to attach it to the bag with a grommet used on the towel for durability, and incorporating rougher materials in certain sections of the towel for club and ball cleaning with softer weaves elsewhere for drying. Other cleaning products abound, from motorized ball cleaners to an array of brushes for various types of clubs as well as balls and shoes.
A tee is an object (wooden or plastic) that is pushed into or placed on the ground to rest a ball on top of for an easier shot; however, this is only allowed for the first stroke (tee shot or drive) of each hole. Conventional golf tees are basically spikes with a small cup on the head to hold the ball, and are usually made of wood or plastic. Wooden tees are generally very inexpensive and quite disposable; a player may damage or break many of these during the course of a round. Plastic tees are generally more expensive but last longer. The length of tees varies according to the club intended to be used and by personal preference; longer tees (3-3.5") allow the player to position the ball higher off the ground while remaining stable when planted, and are generally used for modern deep-faced woods. They can be planted deeper for use with other clubs but then tend to break more often. Shorter tees (1.5-2.5") are suitable for irons and are more easily inserted and less easily broken than long tees. Other designs of tee exist; the "step tee" is milled or molded with a spool-shaped upper half, and so generally provides a consistent ball height from shot to shot. The "brush tee" uses a collection of stiff bristles instead of a cup to position the ball; the design is touted by its manufacturer as providing less interference to the ball or club at impact, for a straighter, longer flight.
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