Men who are just starting to golf should check out the 16-piece PRE Men’s golf set from Pinemeadow. In addition to a great stand bag with a kickstand and carrying straps, this set will give guys all the tools they need to start their golf games. Including a 10.5-degree titanium driver, a 3-wood and a 3-hybrid as well as irons 4 through 9, a pitching wedge and a putter, this set will allow new golfers to quickly play a whole 18 with the guys. Reviewers, who rate this set highly, repeatedly note how simple and effective these clubs are and that they are well worth the low price.
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Originally, golf balls were made of a hardwood, such as beech. Beginning between the 14th and 16th centuries, more expensive golf balls were made of a leather skin stuffed with down feathers; these were called "featheries". Around the mid-1800s, a new material called gutta-percha, made from the latex of the East Asian sapodilla tree, started to be used to create more inexpensive golf balls nicknamed "gutties", which had similar flight characteristics as featheries. These then progressed to "brambles" in the later 1800s, using a raised dimple pattern and resembling bramble fruit, and then to "meshies" beginning in the early 1900s, where ball manufacturers started experimenting with latex rubber cores and wound mesh skins that created recessed patterns over the ball's surface. Recessed circular dimples were patented in 1910, but didn't become popular until the 1940s after the patents expired.
Golf clothing includes gloves, shoes, and other specialized golf attire. Specialized golf attire (including shirts, pants, and shorts) is designed to be nonrestrictive to a player's range of motion and to keep the player warm or cool and dry while being fashionable, although a common stereotype of amateur golfers is that of wearing clothes that have long been out of fashion (or were never fashionable to begin with), kept in the back of a drawer or closet for the rare occasions the person is able to play a round.
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A player usually carries several clubs during the game (but no more than fourteen, the limit defined by the rules). There are three major types of clubs, known as woods, irons, and putters. Woods are played for long shots from the tee or fairway, and occasionally rough, while irons are for precision shots from fairways as well as from the rough. Wedges are irons used to play shorter shots. A new type of club called a hybrid combines the straight-hitting characteristics of irons with the easy-to-hit characteristics of higher-lofted woods. A hybrid is often used for long shots from difficult rough. Hybrids are also used by players who have a difficult time getting the ball airborne with long irons. Wedges are played from difficult ground such as sand or the rough and for approach shots to the green. Putters are mostly played on the green, but can also be useful when playing from bunkers or for some approach shots. Putters have minimal loft, forcing the ball to stay on the putting surface when struck. The most common clubs to find in a golfer's bag are the driver, 3-wood, numbered irons from 3 to 9 (with hybrids commonly replacing the 3 and 4 iron), pitching and sand wedges, and a putter. Players commonly also carry a 5-wood, and/or additional wedges such as a gap or lob wedge.
2nd Swing Golf offers unbeatable selection on the gambit of golf clubs for sale. From top of line new product to decades old putters, 2nd Swing is your one-stop golf equipment shop. We take pride in having the best & largest selection of golf clubs anywhere and we'll make sure you are well-equipped for your next round. The way we see it, there is no club fits all. Our approach is individualized.  Give us a call, send an email, or chat with us.  We'll work with you in making a tailor-made purchase so there is no question the golf club that arrives at your door is right for you.  That's why we don't just list a model! We show you the club with several actual photos and detailed notes so there are no surprises. What you see is what you get. Noone else can say that.
The traditional way to play was to walk, but the use of golf carts is very common due to a number of factors. Chief among them is the sheer length of the modern course, and the required "pace of play" instituted by many courses to prevent delays for other golfers and maintain a schedule of tee times. A typical par-72 course would "measure out" at between 6,000 and 7,000 total yards, which does not count the distance between the green of one hole and the tee of the next, nor the additional distance caused by errant shots. A player walking a 7,000-yard course might traverse up to 5 miles (8km). With a typical required pace of play of 4 hours, a player would spend 1.6 hours of that time simply walking to their next shot, leaving an average of only two minutes for all players to make each of the 72 shots for a par score (and most casual players do not score the course par). Economics is another reason why carts have become prevalent at many courses; the fee for renting a cart is less expensive than paying a caddie to carry the bags, and the private club gets the money for the cart rentals. A golf cart also enables physically handicapped people to play the game. Carts are also popular with golfers who are too lazy to walk the course.
Most golf bags have a ring to which a player can tie or clip a golf towel, used to wipe hands and clean or dry balls and club faces. Some of these towels can be quite specialized, with a carabiner or other clip to attach it to the bag with a grommet used on the towel for durability, and incorporating rougher materials in certain sections of the towel for club and ball cleaning with softer weaves elsewhere for drying. Other cleaning products abound, from motorized ball cleaners to an array of brushes for various types of clubs as well as balls and shoes.
A tee is an object (wooden or plastic) that is pushed into or placed on the ground to rest a ball on top of for an easier shot; however, this is only allowed for the first stroke (tee shot or drive) of each hole. Conventional golf tees are basically spikes with a small cup on the head to hold the ball, and are usually made of wood or plastic. Wooden tees are generally very inexpensive and quite disposable; a player may damage or break many of these during the course of a round. Plastic tees are generally more expensive but last longer. The length of tees varies according to the club intended to be used and by personal preference; longer tees (3-3.5") allow the player to position the ball higher off the ground while remaining stable when planted, and are generally used for modern deep-faced woods. They can be planted deeper for use with other clubs but then tend to break more often. Shorter tees (1.5-2.5") are suitable for irons and are more easily inserted and less easily broken than long tees. Other designs of tee exist; the "step tee" is milled or molded with a spool-shaped upper half, and so generally provides a consistent ball height from shot to shot. The "brush tee" uses a collection of stiff bristles instead of a cup to position the ball; the design is touted by its manufacturer as providing less interference to the ball or club at impact, for a straighter, longer flight.
A ball mark repair tool (also known as a pitchfork or divot tool) is used to repair a ball mark (a depression in the green where a ball has hit the ground on its approach shot). Some tees contain such a tool at the end, for pure convenience when on the green. To repair a ball mark, one pushes the tool next to the mark and pushes gently inwards from all sides, loosening the compacted turf to allow rapid regrowth of grass, and then flattens the mark with the smooth flat bottom of the putter to smooth the putting surface.
Golf Galaxy is your destination for expert golf club repair. Extend the life of your clubs with essential services, everything from regripping to shaft replacement. You can also trade in your golf clubs for Golf Galaxy gift cards, or shop our large selection of gently used golf clubs from top brands-each club is cleaned, inspected and graded on condition.
Positional guides encompass a wide variety of devices meant to improve a player's stance or swing. Lasers attach to the shaft of a putter and project a "putting line" onto the ground. Specialized tapes attach to the clubhead and provide clues as to how the head is hitting the ground or the ball for future correction or club adjustment. These are also illegal in tournament play, but are invaluable while practicing.
A player usually carries several clubs during the game (but no more than fourteen, the limit defined by the rules). There are three major types of clubs, known as woods, irons, and putters. Woods are played for long shots from the tee or fairway, and occasionally rough, while irons are for precision shots from fairways as well as from the rough. Wedges are irons used to play shorter shots. A new type of club called a hybrid combines the straight-hitting characteristics of irons with the easy-to-hit characteristics of higher-lofted woods. A hybrid is often used for long shots from difficult rough. Hybrids are also used by players who have a difficult time getting the ball airborne with long irons. Wedges are played from difficult ground such as sand or the rough and for approach shots to the green. Putters are mostly played on the green, but can also be useful when playing from bunkers or for some approach shots. Putters have minimal loft, forcing the ball to stay on the putting surface when struck. The most common clubs to find in a golfer's bag are the driver, 3-wood, numbered irons from 3 to 9 (with hybrids commonly replacing the 3 and 4 iron), pitching and sand wedges, and a putter. Players commonly also carry a 5-wood, and/or additional wedges such as a gap or lob wedge.
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